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©2009 *baiken032
:iconbaiken032:

Artist's Comments

This is the class B Berserker, it's like a puma or a panther. It's made for speed attacks and has blood lust to match it. These usually are about 5 feet high from shoulder to ground and about 1000 lbs. They're usually handled in groups of three by a Tamer who keeps them inline so they're bloodlust doesn't cause collateral damage. These things have great eyesight, hearing and smell unlike the C class. These will pursue targets until they're meat piles. The trade off is that they're not near as physically powerful as a C class.

These things reach adulthood in a year from birth. A possible Tamer is placed within a cell with three of them and isn't let out until he's beat them into submission or is killed. If he's killed, the berserkers are killed too since they now recognize the Mason army as no threat.

I'll post the colors tomorrow, when I finish them.

EDIT - Colored, on to the Tamer

Comments


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:icontennyo-umiko:
Wow, the whole process of taming them is brutal. I wonder what kind of relationship is formed between a beserker and its master.

But this is just so awesome. It looks wicked fast and deadly. Can't wait to see class A!

--
"640K ought to be enough for anybody."
- Bill Gates (1955-), in 1981
:iconbaiken032:
It's relationship built on fear, like in the wild. The class b's don't dare turn on their master after the beating they got from him already.

--
Think like a turtle, they can't go anywhere without sticking their neck out...
:iconsoulslayer317:
If you were making a game would you give tips for the player of how to find the weakpoints?

--
There are worlds, some filled with life and wonders in our galaxy. In the future humans would travel to many such places in the galaxy, meeting new races and forming alliances. [link]
:iconhostage-fiver:
That design is absolutely awesome! I love how you've drawn the legs.
Wouldn't want to be up against that, now D8

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finish your pea professor
:iconblack-sandwich:
Damn this is awesome. The tamer must be a badass if he can control something like that.
:iconmetallearner:
After looking at the C-Class berzerker then this sleek creature; seams these are like monstrous versions of the Blade Runner Replicants.............. which is a cool thing in my book :horns:

--
~I'm not dead, I'm just acting ~
:iconfinally-free:
totally reminds me of skorne from warmachine Hordes XD same principal. torture and pain = tamed beast. very nice

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people say i confuse others...others say i make people question their sanity, i like what the others think >=3 [link]
GO THAR NAO!!!!
:iconbaiken032:
Lol, yeah. "Don't fear the monster, fear what it calls it's master."

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Think like a turtle, they can't go anywhere without sticking their neck out...
:iconbaiken032:
Most everything I do here is for a fictional game story I work on. I used to work on it with a friend but we've since parted ways and it's just me. Honestly I hate having weak points in enemy's (oh look! a magic glowing spots!). I'd rather just have an enemy that fights with tactics and changes them according to how you play. In ninja gaiden, enemies just swarmed you like bees, in Devil May Cry, enemies had such obvious patterns and would dance around you instead of actually attacking. I'd rather have enemies with lots of moves and attacks rather than ones that follow such obvious patterns.

--
Think like a turtle, they can't go anywhere without sticking their neck out...

Details

June 10
445 KB
445 KB
1770×812

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